Disrupt them enough and you shouldn't get too much coming back the other way! ![]() If you're lucky then you manage to find an optimum angle and power to reach the enemy and then it's a case of firing in whatever you've got left, one shot after the other, on each turn. relative to the landscape, meaning that you don't have to guess too much when being jolted around by incoming blasts. Happily, you don't have to keep rejigging your own firing angles just because the tank is 'tilted' - the game interface keeps the angle constant, i.e. Meaning that you might have more of an obstacle to getting your next shell out and definitely a more vertical angle to fire with. If a tank happens to be on ground that's subsiding then the tank goes down with it, i.e. to move back within the landscape.Īll of this takes place on a 2D landscape that obeys the laws of physics - if you land a shell then you've got a crater, or perhaps multiple craters (or worse). 'Backtrack' is interesting as it merely invokes one of Newton's laws of physics, firing a huge slug forwards in order to thrust the tank back, i.e. And 'Napalm', as the name suggests, lays down a patch of chemicals that burns and eats into anything it's on top of. While the 'Crazy Ivan' hits and then randomly explodes around the impact point. ![]() The very weapon names should fill you with excitement, curiosity or - perhaps - dread, if the weapons are coming over the hill towards you! For example, the 'Homing worm' drills down beneath the landscape on which it lands and then tunnels up towards your objective, exploding underneath it. You can pick weapons from the available pool at the start of a game (taking turns), or just tap 'Quick Pick' to have a random selection made for you.Īnd it's here that the depth of Pocket Tanks starts to become apparent. You see, it's not just about aiming a dumb shell and lobbing it over a hill, with the variety of (smart) weapons that can be 'lobbed', there's actually a lot of strategy involved - and when you 'play' each weapon in each game depends on the lie of the land (literally). When selecting to play against the 'computer', there's a helpful choice of difficulty level - you'll need to get some practice in since otherwise human opponents will massacre you. ![]() family or in an office or club), or even random or socially-selected opponents online. The core, free game sees you battling AI, human opponents on the same phone, Wi-fi opponents on the same network (e.g. While not posessing massively complicated graphics, what is here is fun and appropriate. Updated regularly since its launch, Pocket Tanks is something of a labour of love by the developer, and it shows. In part due to the nature of the original classic, but also because of the imagination of the developer in terms of the weapons at your disposal. The old 'Artillery' title from the 1980's, where you guess at angles and power in order to hit an enemy on the other side of a big hill, but just compiled for Windows Phone? Well, this is indeed what it is, but don't switch off, since it turns out to be a lot of fun and quite addictive. At first glance, Pocket Tanks is unimpressive.
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